<div class="refentry"><a id="glDeleteTextures"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glDeleteTextures — delete named textures</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table class="funcprototype-table" style="cellspacing: 0; cellpadding: 0;"><tr><td><code class="funcdef">void <strong class="fsfunc">glDeleteTextures</strong>(</code></td><td>GLsizei <var class="pdparam">n</var>, </td></tr><tr><td> </td><td>const GLuint * <var class="pdparam">textures</var><code>)</code>;</td></tr></table><div class="funcprototype-spacer"> </div></div></div><div class="refsect1"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl class="variablelist"><dt><span class="term"><em class="parameter"><code>n</code></em></span></dt><dd><p>
                    Specifies the number of textures to be deleted.
                </p></dd><dt><span class="term"><em class="parameter"><code>textures</code></em></span></dt><dd><p>
                    Specifies an array of textures to be deleted.
                </p></dd></dl></div></div><div class="refsect1"><a id="description"></a><h2>Description</h2><p>
            <code class="function">glDeleteTextures</code> deletes <em class="parameter"><code>n</code></em> textures named by the elements of the array <em class="parameter"><code>textures</code></em>.
            After a texture is deleted, it has no contents or dimensionality,
            and its name is free for reuse (for example by <a class="citerefentry" href="glGenTextures"><span class="citerefentry"><span class="refentrytitle">glGenTextures</span></span></a>).
            If a texture that is currently bound is deleted, the binding reverts
            to 0 (the default texture).
        </p><p>
            <code class="function">glDeleteTextures</code> silently ignores 0's and names that do not correspond to
            existing textures.
        </p></div><div class="refsect1"><a id="errors"></a><h2>Errors</h2><p>
            <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>n</code></em> is negative.
        </p></div><div class="refsect1"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
            <a class="citerefentry" href="glIsTexture"><span class="citerefentry"><span class="refentrytitle">glIsTexture</span></span></a>
        </p></div>
        {$pipelinestall}{$examples}
        <div class="refsect1"><a id="seealso"></a><h2>See Also</h2><p>
            <a class="citerefentry" href="glBindTexture"><span class="citerefentry"><span class="refentrytitle">glBindTexture</span></span></a>,
            <a class="citerefentry" href="glGenTextures"><span class="citerefentry"><span class="refentrytitle">glGenTextures</span></span></a>,
            <a class="citerefentry" href="glIsTexture"><span class="citerefentry"><span class="refentrytitle">glIsTexture</span></span></a>
        </p></div><div class="refsect1"><div id="Copyright"><h2>Copyright</h2><p>
            Copyright © 1991-2006
            Silicon Graphics, Inc. This document is licensed under the SGI
            Free Software B License. For details, see
            <a class="ulink" href="https://web.archive.org/web/20171022161616/http://oss.sgi.com/projects/FreeB/" target="_top">https://web.archive.org/web/20171022161616/http://oss.sgi.com/projects/FreeB/</a>.
        </p></div></div></div>
